Many people talk about accessibility (often abbreviated a11y), but I rarely found concrete examples or applied advice for UI/UX design. With this list I wanted to gather the most common accessibility pitfalls and how to avoid them.
Bear in mind that the topic of accessibility is huge (and more a path than a completable goal) ... I also only know a fraction! UI is only part of the issue, there is much more like keyboard navigation, click/touch-area sizing, screen readers, hierarchy and layout, automated testing, etc.
If you think something is missing (or wrong) let me know! If you find this handy please do too 🙂 → Email • Twitter
Sharing (to spread awareness) is obviously also welcome 🙈
Tags: Contrast in UX/UI design, accessible interface design, readable visual design, software design accessibility
Email • Twitter